Tweak everything till you are ok with it. Add what you get from the converter after EMCol := 0x Make a Sreenshot get color values and convert the with Ģ. For the Champions whitout range (enemy health color allways yellow/orange you have to change the EMCol)ġ. The normal script is for the red(in range) color. Use Drop(is better) or Precise as reticle typeģ. ahould work for every resolution but pls finetune it to your resolution for better aim find your values <<<<<<< Most importantĢ. Run the script or exe as administrator ot it will not work!!!!ħ. Msgbox, 0, Palabot %version%, Made by erik96 `nGame must be running in borderless windowed mode.`nPress pause key to pause this program.`nLeft click automatically aims down target near the center of the screen.`nRecommended for near distance.`nTry 1920X1080 as resulution works best for me.Įxitapp Resolution 1920x1080 aim at head (best find your own settings just a example changed ZeroX := 960 and ZeroY := 540)ĭllCall("mouse_event", uint, 1, int, MoveX * 1.45, int, MoveY, uint, 0, int, 0)Ħ. MoveY := Floor(( AimOffsetY ** ( 1 / 2 ))) * DirYĭllCall("mouse_event", uint, 1, int, MoveX * 1.4, int, MoveY, uint, 0, int, 0) MoveX := Floor(( AimOffsetX ** ( 1 / 2 ))) * DirX PixelSearch, AimPixelX, AimPixelY, ScanL, ScanT, ScanR, ScanB, EMCol, ColVn, Fast RGB PixelSearch, AimPixelX, AimPixelY, NearAimScanL, NearAimScanT, NearAimScanR, NearAimScanB, EMCol, ColVn, Fast RGB Menu, tray, Add, Palabot %version%, return Traytip, Palabot %version%, Running in background!, 5, 1 So here the examples of the script which you can change it to your preferences and please read the whole first post and look if others had the same problems as you In line 49 of the script delete the button // KeyWait, LButton, D and exchange it with one from the keys from autohotkey website look at the following link. Make sure that antishake X/Y at any cost is always < ZeroX/Y.ġ0) You can change the aimkey from left mouse button. You can change them in proportional to your ZeroX/Y. >you can change it to higher value but aim gets shakyĩ)Optional = AntishakeX/Y, highly advised no to alter but if you understood the formulae then yes. >you can change it to Normal but High is recommended You can get the pixel count by the resolution being CFovX := 128, CFovY := 128 are all pixel counts which are configured for 1920 x 1080. default setting is at 1.45 when it is too fast which results in shakes lower it.ĥ) CFovX/Y : Pixel counts. So health bar active is a must.įor now it is set to work with all resolution but for better aim change it to your monitor settingsĤ) MoveX (Mouse event of a dll call) : Defines the speed of the aim. Variance of 10 till the aim is at head/neck.It is for aiming under the health-bar at the model. ZeroY is also the same except that you need to check if it aims at the head or torso. ZeroX is defined simply as your Xresolution/2. You can set it to your resolution for better aim. #COLORBOT ORANGE SETTING FREE#You get many free table calculators on google.ģ) ZeroX and ZeroY : The numbers here define half the resolution of the game window(border-less). "EMCol := 0xF94949" set from the color table till the aimbot aims at the head in all ranges even if the color is orange. This determined the +/- variance form the Higher is smoother, lower is probably faster but definitely makes aim shaky.Ģ) Colvn : Color variance, default setting is 61.84 (pretty perfect), test it from the range 50 to 70. I use my mouse on 2550 DPI and 20 as ingame sensitivityġ) #Maxhotkeyinterval : default setting at 2500 the max value. >For speed adjustments use the mouse settings. It is a bit like Overwatch (style.) + with some changes the Color Aimbot works perfectly for overwatch too. Good luck.So I wanted to release my simple Color Aimbot for the game Paladins > Can you get him to the grey space in the bottom-right, where he'll turn off, without hitting a wall (shown in black)? You can set the non-orange dials however you want to make it happen. "He starts in the upper-left, pointing down. Also, the Orange dials are currently jammed I can't get them off of R3." First, if two pairs of dials match, he won't move at all that is, each color must be a unique combination. "Now, there are two major bugs right now. Once he moves, he checks the new space and starts again." Place any of the colors (from the tracks named Palette 15) on any of the three Color tracks (named Color 1 orange, Color 2 green, and Color 3. Then he moves the number of spaces shown on the right dial so one, two or three spaces. First he either turns 90 degrees eft, 90 degrees ight, or keeps going orwards, based on the left dial. When turned on, he checks the color of the space he's on and moves according to the dials of that color. He continues "These dials set how he moves. He shows you a robot with twelve dials on its back in six colors. Well, he's actually slightly broken right now, but let's take a look anyway." "I hear you have come to see my newest robot.
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